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Vorlage:Card/Heroes: Unterschied zwischen den Versionen

Aus Firestone Idle Rpg Wiki
Keine Bearbeitungszusammenfassung
Keine Bearbeitungszusammenfassung
 
(8 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt)
Zeile 1: Zeile 1:
<!-- Vorlage:Card/Heroes
<!-- Vorlage:Card/Heroes
     Aufruf: {{Card/Heroes|Talia}}
     Aufruf: {{Card/Heroes|Talia}}
     Optionales Bild: {{Card/Heroes|Talia|image=Talia.png}}
     Optional: {{Card/Heroes|Talia|image=Talia.png}}
-->
-->


<div class="fs-infocard layout-is-hero">
<div class="fs-infocard layout-is-hero">
 
<div class="avatar">{{Firestone|hero|{{{1}}}|avatar}}</div>
<div class="ic-avatar">
<div class="content">
{{#if:{{{image|}}}
<div class="header">
| [[Datei:{{{image}}}|210px|class=ic-avatar-img|link={{{1}}}]]
<h2 class="mw-html-heading">[[{{{1}}}|{{Firestone|hero|{{{1}}}}}]]</h2>
| <a href="{{localurl:{{{1}}}}}" title="{{Firestone|hero|{{{1}}}}}" class="ic-avatar-img">
{{#if:{{Firestone|hero|{{{1}}}|unlock_at}}|
    {{Firestone|hero|{{{1}}}}}
<div class="unlockline">🔒 {{Firestone|hero|{{{1}}}|unlock_at}}</div>
  </a>
}}
</div>
<div class="sep"></div>
<div class="basics">
{{#if:{{Firestone|hero|{{{1}}}|class}}|
<div class="basic"><span class="label">{{Firestone|hero|ui|basics|class}}</span><span class="value">{{Firestone|hero|{{{1}}}|class}}</span></div>
}}
{{#if:{{Firestone|hero|{{{1}}}|specialization}}|
<div class="basic"><span class="label">{{Firestone|hero|ui|basics|specialization}}</span><span class="value">{{Firestone|hero|{{{1}}}|specialization}}</span></div>
}}
{{#if:{{Firestone|hero|{{{1}}}|attackstyle}}|
<div class="basic"><span class="label">{{Firestone|hero|ui|basics|attackstyle}}</span><span class="value">{{Firestone|hero|{{{1}}}|attackstyle}}</span></div>
}}
{{#if:{{Firestone|hero|{{{1}}}|resource}}|
<div class="basic"><span class="label">{{Firestone|hero|ui|basics|resource}}</span><span class="value">{{Firestone|hero|{{{1}}}|resource}}</span></div>
}}
}}
</div>
</div>
<div class="grid3">
<!-- ================= HAUPTATTRIBUTE ================= -->
{{#if:{{Firestone|hero|{{{1}}}|main|damage}}{{Firestone|hero|{{{1}}}|main|hp}}{{Firestone|hero|{{{1}}}|main|armor}}|
<div class="quad">
<h3 class="mw-html-heading">Hauptattribute</h3>
<div class="main-attrs">
{{#if:{{Firestone|hero|{{{1}}}|main|damage}}|
<div class="main tooltip">
  <div class="icon">[[Datei:AttributeDamage.png|36px|link=|class=icon]]</div>
  <div class="text">
    <div class="label is-hidden">Schaden</div>
    <div class="value">{{Firestone|hero|{{{1}}}|main|damage}}</div>
  </div>
<span class="box"><span class="title">Schaden</span><span class="sep"></span><span class="desc">Menge an Gesundheit, die Gegner durch deine Treffer verlieren.</span></span>
</div>
}}


<div class="ic-content">
{{#if:{{Firestone|hero|{{{1}}}|main|hp}}|
 
<div class="main tooltip">
   <div class="ic-header">
   <div class="icon">[[Datei:AttributeHealth.png|36px|link=]]</div>
    <h2 class="ic-name mw-html-heading">
  <div class="text">
      <a href="{{localurl:{{{1}}}}}" title="{{Firestone|hero|{{{1}}}}}">
    <div class="label is-hidden">Gesundheit</div>
        {{Firestone|hero|{{{1}}}}}
     <div class="value">{{Firestone|hero|{{{1}}}|main|hp}}</div>
      </a>
    </h2>
     {{#if:{{Firestone|hero|{{{1}}}|unlock_at}}|
      <div class="ic-unlockline">🔒 Freischaltung: {{Firestone|hero|{{{1}}}|unlock_at}}</div>
    }}
   </div>
   </div>
<span class="box"><span class="title">Gesundheit</span><span class="sep"></span><span class="desc">Wie viel Schaden du einstecken kannst, bevor du besiegt wirst.</span></span>
</div>
}}


  <div class="ic-sep"></div>
{{#if:{{Firestone|hero|{{{1}}}|main|armor}}|
 
<div class="main tooltip">
  <div class="ic-basics2">
  <div class="icon">[[Datei:AttributeArmor.png|36px|link=]]</div>
    {{#if:{{Firestone|hero|{{{1}}}|class}}|
  <div class="text">
      <div class="ic-basic"><span class="label">Klasse:</span><span class="value">{{Firestone|hero|{{{1}}}|class}}</span></div>
     <div class="label is-hidden">Rüstung</div>
    }}
     <div class="value">{{Firestone|hero|{{{1}}}|main|armor}}</div>
    {{#if:{{Firestone|hero|{{{1}}}|specialization}}|
      <div class="ic-basic"><span class="label">Spezialisierung:</span><span class="value">{{Firestone|hero|{{{1}}}|specialization}}</span></div>
    }}
     {{#if:{{Firestone|hero|{{{1}}}|attackstyle}}|
      <div class="ic-basic"><span class="label">Angriffsart:</span><span class="value">{{Firestone|hero|{{{1}}}|attackstyle}}</span></div>
     }}
    {{#if:{{Firestone|hero|{{{1}}}|resource}}|
      <div class="ic-basic"><span class="label">Ressource:</span><span class="value">{{Firestone|hero|{{{1}}}|resource}}</span></div>
    }}
   </div>
   </div>
<span class="box"><span class="title">Rüstung</span><span class="sep"></span><span class="desc">Reduziert den erlittenen Schaden.</span></span>
</div>
}}


  <div class="fs-g3">
</div>
</div>
}}


    <!-- Hauptattribute -->
<!-- ================= FORTSCHRITTSATTRIBUTE ================= -->
    {{#if:{{Firestone|hero|{{{1}}}|main|damage}}{{Firestone|hero|{{{1}}}|main|hp}}{{Firestone|hero|{{{1}}}|main|armor}}|
{{#if:{{Firestone|hero|{{{1}}}|adv|precision}}{{Firestone|hero|{{{1}}}|adv|bonus_damage}}{{Firestone|hero|{{{1}}}|adv|speed}}{{Firestone|hero|{{{1}}}|adv|dodge}}|
    <div class="fs-quad">
<div class="quad">
      <h3 class="ic-h mw-html-heading">Hauptattribute</h3>
<h3 class="mw-html-heading">Fortschrittsattribute</h3>
      <div class="ic-main-attrs">
<div class="adv-attrs">


        {{#if:{{Firestone|hero|{{{1}}}|main|damage}}|
{{#if:{{Firestone|hero|{{{1}}}|adv|precision}}|
        <div class="ic-pill fs-tip">
<div class="adv tooltip">
          <div class="ic-pill-icon">[[Datei:AttackIcon.png|36x36px|link=|class=ic-icon]]</div>
  <div class="icon">[[Datei:CriticalChance.png|36px|link=]]</div>
          <div class="ic-pill-text">
  <div class="text">
            <div class="ic-pill-label is-hidden">Schaden</div>
    <div class="label is-hidden">Krit.-Chance</div>
            <div class="ic-pill-value">{{Firestone|hero|{{{1}}}|main|damage}}</div>
    <div class="value">{{Firestone|hero|{{{1}}}|adv|precision}}</div>
          </div>
  </div>
          <span class="fs-tipbox">
<span class="box"><span class="title">Krit.-Chance</span><span class="sep"></span><span class="desc">Wahrscheinlichkeit, einen kritischen Treffer zu landen.</span></span>
            <span class="fs-tip-title">Schaden</span>
</div>
            <span class="fs-tip-sep"></span>
}}
            <span class="fs-tip-desc">Menge an Gesundheit, die Gegner durch deine Treffer verlieren.</span>
          </span>
        </div>
        }}


        {{#if:{{Firestone|hero|{{{1}}}|main|hp}}|
{{#if:{{Firestone|hero|{{{1}}}|adv|bonus_damage}}|
        <div class="ic-pill fs-tip">
<div class="adv tooltip">
          <div class="ic-pill-icon">[[Datei:HealthIcon.png|36x36px|link=|class=ic-icon]]</div>
  <div class="icon">[[Datei:CriticalDamage.png|36px|link=]]</div>
          <div class="ic-pill-text">
  <div class="text">
            <div class="ic-pill-label is-hidden">Gesundheit</div>
    <div class="label is-hidden">Kritischer Schaden</div>
            <div class="ic-pill-value">{{Firestone|hero|{{{1}}}|main|hp}}</div>
    <div class="value">{{Firestone|hero|{{{1}}}|adv|bonus_damage}}</div>
          </div>
  </div>
          <span class="fs-tipbox">
<span class="box"><span class="title">Kritischer Schaden</span><span class="sep"></span><span class="desc">Zusätzlicher Schaden bei kritischen Treffern.</span></span>
            <span class="fs-tip-title">Gesundheit</span>
</div>
            <span class="fs-tip-sep"></span>
}}
            <span class="fs-tip-desc">Wie viel Schaden du einstecken kannst, bevor du besiegt wirst.</span>
          </span>
        </div>
        }}


        {{#if:{{Firestone|hero|{{{1}}}|main|armor}}|
{{#if:{{Firestone|hero|{{{1}}}|adv|speed}}|
        <div class="ic-pill fs-tip">
<div class="adv tooltip">
          <div class="ic-pill-icon">[[Datei:ArmorIcon.png|36x36px|link=|class=ic-icon]]</div>
  <div class="icon">[[Datei:AttackSpeed.png|36px|link=]]</div>
          <div class="ic-pill-text">
  <div class="text">
            <div class="ic-pill-label is-hidden">Rüstung</div>
    <div class="label is-hidden">Angriffsgeschwindigkeit</div>
            <div class="ic-pill-value">{{Firestone|hero|{{{1}}}|main|armor}}</div>
    <div class="value">{{Firestone|hero|{{{1}}}|adv|speed}}</div>
          </div>
  </div>
          <span class="fs-tipbox">
<span class="box"><span class="title">Angriffsgeschwindigkeit</span><span class="sep"></span><span class="desc">Wie schnell der Held angreift (kleiner ist schneller).</span></span>
            <span class="fs-tip-title">Rüstung</span>
</div>
            <span class="fs-tip-sep"></span>
}}
            <span class="fs-tip-desc">Reduziert den erlittenen Schaden.</span>
          </span>
        </div>
        }}


      </div>
{{#if:{{Firestone|hero|{{{1}}}|adv|dodge}}|
     </div>
<div class="adv tooltip">
     }}
  <div class="icon">[[Datei:Dodge.png|36px|link=]]</div>
  <div class="text">
     <div class="label is-hidden">Ausweichen</div>
     <div class="value">{{Firestone|hero|{{{1}}}|adv|dodge}}</div>
  </div>
<span class="box"><span class="title">Ausweichen</span><span class="sep"></span><span class="desc">Chance, einem Angriff vollständig auszuweichen.</span></span>
</div>
}}


    <!-- Fortschrittsattribute -->
</div>
    {{#if:{{Firestone|hero|{{{1}}}|adv|precision}}{{Firestone|hero|{{{1}}}|adv|bonus_damage}}{{Firestone|hero|{{{1}}}|adv|speed}}{{Firestone|hero|{{{1}}}|adv|dodge}}|
</div>
    <div class="fs-quad">
}}
      <h3 class="ic-h mw-html-heading">Fortschrittsattribute</h3>
      <div class="ic-adv-attrs">


        {{#if:{{Firestone|hero|{{{1}}}|adv|precision}}|
<!-- ================= ERWECKUNG ================= -->
        <div class="ic-adv fs-tip">
{{#if:{{Firestone|hero|{{{1}}}|awakening_id}}|
          <div class="ic-adv-icon">[[Datei:CriticalChanceIcon.png|36x36px|link=|class=ic-icon]]</div>
<div class="quad">
          <div class="ic-adv-main">
<h3 class="mw-html-heading">Erweckungsbonus</h3>
            <div class="ic-adv-label is-hidden">Krit.-Chance</div>
<div class="awakening adv tooltip">
            <div class="ic-adv-value">{{Firestone|hero|{{{1}}}|adv|precision}}</div>
  <div class="icon">[[Datei:RainingGold.png|64px|link=]]</div>
          </div>
  <div class="text">
          <span class="fs-tipbox">
    <div class="label is-hidden">Erweckungsbonus</div>
            <span class="fs-tip-title">Krit.-Chance</span>
    <div class="value">{{Firestone|hero|{{{1}}}|awakening_id}}</div>
            <span class="fs-tip-sep"></span>
  </div>
            <span class="fs-tip-desc">Wahrscheinlichkeit, einen kritischen Treffer zu landen.</span>
<span class="box"><span class="title">{{Firestone|hero|{{{1}}}|awakening_id}}</span><span class="sep"></span><span class="desc">Erhöht deinen Goldgewinn aus Kämpfen und Belohnungen.</span></span>
          </span>
</div>
        </div>
</div>
        }}
}}


        {{#if:{{Firestone|hero|{{{1}}}|adv|bonus_damage}}|
</div>
        <div class="ic-adv fs-tip">
          <div class="ic-adv-icon">[[Datei:CriticalDamageIcon.png|36x36px|link=|class=ic-icon]]</div>
          <div class="ic-adv-main">
            <div class="ic-adv-label is-hidden">Kritischer Schaden</div>
            <div class="ic-adv-value">{{Firestone|hero|{{{1}}}|adv|bonus_damage}}</div>
          </div>
          <span class="fs-tipbox">
            <span class="fs-tip-title">Kritischer Schaden</span>
            <span class="fs-tip-sep"></span>
            <span class="fs-tip-desc">Zusätzlicher Schaden bei kritischen Treffern.</span>
          </span>
        </div>
        }}
 
        {{#if:{{Firestone|hero|{{{1}}}|adv|speed}}|
        <div class="ic-adv fs-tip">
          <div class="ic-adv-icon">[[Datei:AttackSpeedIcon.png|36x36px|link=|class=ic-icon]]</div>
          <div class="ic-adv-main">
            <div class="ic-adv-label is-hidden">Angriffsgeschwindigkeit</div>
            <div class="ic-adv-value">{{Firestone|hero|{{{1}}}|adv|speed}}</div>
          </div>
          <span class="fs-tipbox">
            <span class="fs-tip-title">Angriffsgeschwindigkeit</span>
            <span class="fs-tip-sep"></span>
            <span class="fs-tip-desc">Wie schnell der Held angreift (kleiner ist schneller).</span>
          </span>
        </div>
        }}
 
        {{#if:{{Firestone|hero|{{{1}}}|adv|dodge}}|
        <div class="ic-adv fs-tip">
          <div class="ic-adv-icon">[[Datei:DodgeIcon.png|36x36px|link=|class=ic-icon]]</div>
          <div class="ic-adv-main">
            <div class="ic-adv-label is-hidden">Ausweichen</div>
            <div class="ic-adv-value">{{Firestone|hero|{{{1}}}|adv|dodge}}</div>
          </div>
          <span class="fs-tipbox">
            <span class="fs-tip-title">Ausweichen</span>
            <span class="fs-tip-sep"></span>
            <span class="fs-tip-desc">Chance, einem Angriff vollständig auszuweichen.</span>
          </span>
        </div>
        }}
 
      </div>
    </div>
    }}
 
    <!-- Erweckung -->
    {{#if:{{Firestone|hero|{{{1}}}|awakening_id}}|
    <div class="fs-quad">
      <h3 class="ic-h mw-html-heading">Erweckungsbonus</h3>
      <div class="ic-awakening ic-adv fs-tip">
        <span class="fs-tipbox">
          <span class="fs-tip-title">{{Firestone|hero|{{{1}}}|awakening_id}}</span>
          <span class="fs-tip-sep"></span>
          <span class="fs-tip-desc">Erhöht deinen Goldgewinn aus Kämpfen und Belohnungen.</span>
        </span>
        <div class="ic-adv-icon">[[Datei:RainingGold.png|64px|link=|class=ic-icon]]</div>
        <div>
          <div class="ic-adv-label is-hidden">Erweckungsbonus</div>
          <div class="ic-adv-value">{{Firestone|hero|{{{1}}}|awakening_id}}</div>
        </div>
      </div>
    </div>
    }}
 
  </div>
</div>
</div>
</div>
</div>

Aktuelle Version vom 8. November 2025, 16:57 Uhr


{{{1}}}

[[{{{1}}}|{{{1}}}]]

🔒 {{{1}}}
Klasse:{{{1}}}
Spezialisierung:{{{1}}}
Angriffsart:{{{1}}}
Ressource:{{{1}}}

Hauptattribute

{{{1}}}

SchadenMenge an Gesundheit, die Gegner durch deine Treffer verlieren.

{{{1}}}

GesundheitWie viel Schaden du einstecken kannst, bevor du besiegt wirst.

{{{1}}}

RüstungReduziert den erlittenen Schaden.

Fortschrittsattribute

{{{1}}}

Krit.-ChanceWahrscheinlichkeit, einen kritischen Treffer zu landen.

{{{1}}}

Kritischer SchadenZusätzlicher Schaden bei kritischen Treffern.

{{{1}}}

AngriffsgeschwindigkeitWie schnell der Held angreift (kleiner ist schneller).

{{{1}}}

AusweichenChance, einem Angriff vollständig auszuweichen.

Erweckungsbonus

{{{1}}}

{{{1}}}Erhöht deinen Goldgewinn aus Kämpfen und Belohnungen.